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spells and skills

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spells and skills - Page 2 Empty spells and skills

Post by AiKirika Tue Aug 25, 2009 11:17 pm

First topic message reminder :

every class will be able to use magic in some ways...
some use spells
some use skills ( i dont mean skills like strength, intel, speed, etc), skills are like special moves...
some use both

elements is another questions...
of course not every skill/spell will have an element...
but.... actually... everyone will be able to use every element they want
but they need to be reasonable...

also... there are the 4 basic elements: fire, water, earth and wind
advanced elements like: poison, lightning, ice, etc
special elements: light and darkness
i think we better call them attributes... ö-Ö or not?

depending on what class... you will need to choose one (basic) attribute, then through out the game... get a secondary one... (< advanced? >)and eventually a 3rd one
of course need to be reasonable... you cant choose opposing elements

mages are another part...
apprentices will be able to use 1 basic
then depending on what way they choose...
dark mages >> 2nd rank: dark attribute > 3rd rank: second basic(or advanced... dont know yet) > 4th rank: advanced attribute
but they need to be reasonable with them... example: fire, earth and poison along with dark would fit good together
elemental mages >> 2nd rank: add 2 basics > 3rd: add 1 basic and 1 advanced > 4th: all, except dark or light
healers >> same as dark mages except they get the light attribute at 2nd rank
they also would need to be reasonable... example: water, wind, and lightning along with light would fit together

if some one wants to have a mixed char, they will have to sacrifice some attributes

dragon riders will have to choose the attribute of their dragon... and choose their own attribute that fits to the dragons attribute
the dragons attribute can be though any attribute... basic or advanced (dont know if special attributes will be used here)


spells and skills of course will have levels too
though of course with the growth of your char... the lower level spells will grow too
example: level 1 fireball is pretty small at the beginning... and grows in size and speed, or can fly curves or even stop in its flight aka controllable, and the char can decide how the ball behaves and the char will need less time to prepare/cast the spell too, or if we make it like this... wont need to speak the chant (>> like kidou in bleach)
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spells and skills - Page 2 Empty Re: spells and skills

Post by Naruto (~NR) Wed Sep 23, 2009 12:06 am

Wow, I still remember boatdoken xD
Has anyone even thought up of that system yet?
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Post by Truce Wed Sep 23, 2009 12:50 am

Let's leave stupidity out o.O
We didn't steal anything, btw, dark mage is so generic it's ridiculous.
Spells per day=You get a set amount of spells you know and how many times you can use them per day.
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Post by Yakate Wed Sep 23, 2009 12:52 am

That's easy enough o.o Keep it! =O

And what about skills? o.x...
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Post by Truce Wed Sep 23, 2009 12:53 am

Skills will be used differently and they won't all be combat based but they will probably go with the same system.
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Post by Yakate Wed Sep 23, 2009 8:18 am

o.o Sounds simple enough o.o

What else do we need to do here? Make/Name the spells/skills? D:
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Post by Truce Wed Sep 23, 2009 12:48 pm

Pretty much.
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Post by AiKirika Wed Sep 23, 2009 8:11 pm

maybe instead of a "per day" base... make it based per RP... or per x pages/rounds/posts within an rp

cause i dont know how per day could work
some might finish one RP after another in short time...
and others might need weeks or even months to finish
also it might animate players to purposely let time pass just so they can use their spells again
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Post by Yakate Wed Sep 23, 2009 8:59 pm

Lol, true x.x Per RP thread then? o.o
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Post by Truce Thu Sep 24, 2009 4:19 am

Per RP day of course x.x
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Post by Yakate Thu Sep 24, 2009 10:34 am

Lol, I thought so xD
Now for spells/skills based on each character class o.x
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Post by True_Gaara Thu Sep 24, 2009 4:48 pm

lol tis seems to come along fine =D
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Post by Yakate Thu Sep 24, 2009 4:49 pm

Make skills and spells for each character class o.x;;

I don't have a list of classes, so meh x.x; ANd I'm too lazy to stalk the forum o-o
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Post by True_Gaara Thu Sep 24, 2009 5:31 pm

>:O move your lazy ass and go to the RP section that involves classes >__>; thats an order! pervy stalker JK xD
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Post by AiKirika Thu Sep 24, 2009 8:56 pm

there wont be clearly stated spells and skills every class can have
afterall
everyone should make the up on their own...
but what we can do...
is making some guidelines.. what youre allowed and what not

the classes list is in this exact same forum
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Post by Yakate Fri Sep 25, 2009 11:54 am

Then o.o Make a skills/spells template so everyone can make their own skills/spells, and the RP mods can decide if it's OK or not. =X
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Post by AiKirika Fri Sep 25, 2009 9:47 pm

yeah...
thats what i thought...
something like in shinehq?
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Post by Truce Sat Sep 26, 2009 2:43 am

How about you make it Yakate and quit being a bossy wiener o.o
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Post by Naruto (~NR) Sat Sep 26, 2009 4:37 am

oh lol truce. xD
I'll help when I have free time, just make different spells right?
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Post by AiKirika Sat Sep 26, 2009 1:05 pm

templates...
not complete spells..
you might make one as for giving an idea though
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Post by Naruto (~NR) Sat Sep 26, 2009 3:37 pm

Alright I'll use hadoken.
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Post by Yakate Sun Sep 27, 2009 2:28 pm

Templates: o_o

If it's a spell, then...

Name: (Anything you can think of)
Attribute: (Shadow, fire, water, etc...)
Class: (Mage, Dark Mage, etc...)
Description: (What the spell will do, be as descriptive as possible!)
Uses per day: (Make it reasonable, depending on the strength of the spell)
Rank: (E,D,C,B,A, or any other ranks somoene wants to put)

o.o Happy? >.>'
And sorry if I missed something. I'll work on skills later~
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Post by Viperzfury Sun Sep 27, 2009 11:29 pm

that works very well yakate thanks ^^

I think I will set up some rules in the rpg when I get a moment like templates and other things and help pages, and profile pages, etc

kiri what do you think of my characters setup as the character tremplate in the rpg I would like your input on it
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Post by Naruto (~NR) Mon Sep 28, 2009 1:53 am

Name: (...)
Attribute: (Element)
Class: (Black Mage, etc.)
Description: (What effect the spell will have)
Appearence: (What it looks like)
Uses per day: (Depends on the strength of the spell)
Required Chant: (Something to say when executing the spell)
Rank: (1-99, 1 being weakest and 99 being strongest)

Yeah mines a little different, but still somewhat the same. o-o
I took rankings from Bleach, (kido, etc.).
Btw are we going to have ranks like on ShineHQ, except somewhat different?
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Post by Yakate Mon Sep 28, 2009 8:33 am

Yours is better. D:<

Now a skill template. o.o Why not use this format except without the "chant"? o.o

And I don't know about the rank related to ShineHQ. o-o
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Post by Naruto (~NR) Mon Sep 28, 2009 2:54 pm

Alright I just put the chant there instead of hand-signs for justus.
Edited:

Name: (...)
Attribute: (Element)
Class: (Black Mage, etc.)
Description: (What effect the spell will have)
Appearence: (What it looks like)
Uses per day: (Depends on the strength of the spell)
Rank: (1-99, 1 being weakest and 99 being strongest)
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