spells and skills
+3
Viperzfury
Truce
AiKirika
7 posters
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spells and skills
First topic message reminder :
every class will be able to use magic in some ways...
some use spells
some use skills ( i dont mean skills like strength, intel, speed, etc), skills are like special moves...
some use both
elements is another questions...
of course not every skill/spell will have an element...
but.... actually... everyone will be able to use every element they want
but they need to be reasonable...
also... there are the 4 basic elements: fire, water, earth and wind
advanced elements like: poison, lightning, ice, etc
special elements: light and darkness
i think we better call them attributes... ö-Ö or not?
depending on what class... you will need to choose one (basic) attribute, then through out the game... get a secondary one... (< advanced? >)and eventually a 3rd one
of course need to be reasonable... you cant choose opposing elements
mages are another part...
apprentices will be able to use 1 basic
then depending on what way they choose...
dark mages >> 2nd rank: dark attribute > 3rd rank: second basic(or advanced... dont know yet) > 4th rank: advanced attribute
but they need to be reasonable with them... example: fire, earth and poison along with dark would fit good together
elemental mages >> 2nd rank: add 2 basics > 3rd: add 1 basic and 1 advanced > 4th: all, except dark or light
healers >> same as dark mages except they get the light attribute at 2nd rank
they also would need to be reasonable... example: water, wind, and lightning along with light would fit together
if some one wants to have a mixed char, they will have to sacrifice some attributes
dragon riders will have to choose the attribute of their dragon... and choose their own attribute that fits to the dragons attribute
the dragons attribute can be though any attribute... basic or advanced (dont know if special attributes will be used here)
spells and skills of course will have levels too
though of course with the growth of your char... the lower level spells will grow too
example: level 1 fireball is pretty small at the beginning... and grows in size and speed, or can fly curves or even stop in its flight aka controllable, and the char can decide how the ball behaves and the char will need less time to prepare/cast the spell too, or if we make it like this... wont need to speak the chant (>> like kidou in bleach)
every class will be able to use magic in some ways...
some use spells
some use skills ( i dont mean skills like strength, intel, speed, etc), skills are like special moves...
some use both
elements is another questions...
of course not every skill/spell will have an element...
but.... actually... everyone will be able to use every element they want
but they need to be reasonable...
also... there are the 4 basic elements: fire, water, earth and wind
advanced elements like: poison, lightning, ice, etc
special elements: light and darkness
i think we better call them attributes... ö-Ö or not?
depending on what class... you will need to choose one (basic) attribute, then through out the game... get a secondary one... (< advanced? >)and eventually a 3rd one
of course need to be reasonable... you cant choose opposing elements
mages are another part...
apprentices will be able to use 1 basic
then depending on what way they choose...
dark mages >> 2nd rank: dark attribute > 3rd rank: second basic(or advanced... dont know yet) > 4th rank: advanced attribute
but they need to be reasonable with them... example: fire, earth and poison along with dark would fit good together
elemental mages >> 2nd rank: add 2 basics > 3rd: add 1 basic and 1 advanced > 4th: all, except dark or light
healers >> same as dark mages except they get the light attribute at 2nd rank
they also would need to be reasonable... example: water, wind, and lightning along with light would fit together
if some one wants to have a mixed char, they will have to sacrifice some attributes
dragon riders will have to choose the attribute of their dragon... and choose their own attribute that fits to the dragons attribute
the dragons attribute can be though any attribute... basic or advanced (dont know if special attributes will be used here)
spells and skills of course will have levels too
though of course with the growth of your char... the lower level spells will grow too
example: level 1 fireball is pretty small at the beginning... and grows in size and speed, or can fly curves or even stop in its flight aka controllable, and the char can decide how the ball behaves and the char will need less time to prepare/cast the spell too, or if we make it like this... wont need to speak the chant (>> like kidou in bleach)
Re: spells and skills
Wow, I still remember boatdoken xD
Has anyone even thought up of that system yet?
Has anyone even thought up of that system yet?
Naruto (~NR)-
Posts : 122
Join date : 2009-07-19
Age : 27
Location : Where you don't wanna be... *takes out tommy gun*
Re: spells and skills
Let's leave stupidity out o.O
We didn't steal anything, btw, dark mage is so generic it's ridiculous.
Spells per day=You get a set amount of spells you know and how many times you can use them per day.
We didn't steal anything, btw, dark mage is so generic it's ridiculous.
Spells per day=You get a set amount of spells you know and how many times you can use them per day.
Truce- RP-Moderator
-
Posts : 445
Join date : 2009-07-19
Age : 33
Location : In your deepest darkest dreams >.>
Re: spells and skills
That's easy enough o.o Keep it! =O
And what about skills? o.x...
And what about skills? o.x...
Yakate-
Posts : 306
Join date : 2009-07-19
Age : 28
Location : Somewhere o-o
Re: spells and skills
Skills will be used differently and they won't all be combat based but they will probably go with the same system.
Truce- RP-Moderator
-
Posts : 445
Join date : 2009-07-19
Age : 33
Location : In your deepest darkest dreams >.>
Re: spells and skills
o.o Sounds simple enough o.o
What else do we need to do here? Make/Name the spells/skills? D:
What else do we need to do here? Make/Name the spells/skills? D:
Yakate-
Posts : 306
Join date : 2009-07-19
Age : 28
Location : Somewhere o-o
Re: spells and skills
Pretty much.
Truce- RP-Moderator
-
Posts : 445
Join date : 2009-07-19
Age : 33
Location : In your deepest darkest dreams >.>
Re: spells and skills
maybe instead of a "per day" base... make it based per RP... or per x pages/rounds/posts within an rp
cause i dont know how per day could work
some might finish one RP after another in short time...
and others might need weeks or even months to finish
also it might animate players to purposely let time pass just so they can use their spells again
cause i dont know how per day could work
some might finish one RP after another in short time...
and others might need weeks or even months to finish
also it might animate players to purposely let time pass just so they can use their spells again
Re: spells and skills
Lol, true x.x Per RP thread then? o.o
Yakate-
Posts : 306
Join date : 2009-07-19
Age : 28
Location : Somewhere o-o
Re: spells and skills
Per RP day of course x.x
Truce- RP-Moderator
-
Posts : 445
Join date : 2009-07-19
Age : 33
Location : In your deepest darkest dreams >.>
Re: spells and skills
Lol, I thought so xD
Now for spells/skills based on each character class o.x
Now for spells/skills based on each character class o.x
Yakate-
Posts : 306
Join date : 2009-07-19
Age : 28
Location : Somewhere o-o
Re: spells and skills
lol tis seems to come along fine =D
True_Gaara-
Posts : 936
Join date : 2009-07-21
Age : 38
Re: spells and skills
Make skills and spells for each character class o.x;;
I don't have a list of classes, so meh x.x; ANd I'm too lazy to stalk the forum o-o
I don't have a list of classes, so meh x.x; ANd I'm too lazy to stalk the forum o-o
Yakate-
Posts : 306
Join date : 2009-07-19
Age : 28
Location : Somewhere o-o
Re: spells and skills
>:O move your lazy ass and go to the RP section that involves classes >__>; thats an order! pervy stalker JK xD
True_Gaara-
Posts : 936
Join date : 2009-07-21
Age : 38
Re: spells and skills
there wont be clearly stated spells and skills every class can have
afterall
everyone should make the up on their own...
but what we can do...
is making some guidelines.. what youre allowed and what not
the classes list is in this exact same forum
afterall
everyone should make the up on their own...
but what we can do...
is making some guidelines.. what youre allowed and what not
the classes list is in this exact same forum
Re: spells and skills
Then o.o Make a skills/spells template so everyone can make their own skills/spells, and the RP mods can decide if it's OK or not. =X
Yakate-
Posts : 306
Join date : 2009-07-19
Age : 28
Location : Somewhere o-o
Re: spells and skills
How about you make it Yakate and quit being a bossy wiener o.o
Truce- RP-Moderator
-
Posts : 445
Join date : 2009-07-19
Age : 33
Location : In your deepest darkest dreams >.>
Re: spells and skills
oh lol truce. xD
I'll help when I have free time, just make different spells right?
I'll help when I have free time, just make different spells right?
Naruto (~NR)-
Posts : 122
Join date : 2009-07-19
Age : 27
Location : Where you don't wanna be... *takes out tommy gun*
Re: spells and skills
templates...
not complete spells..
you might make one as for giving an idea though
not complete spells..
you might make one as for giving an idea though
Re: spells and skills
Alright I'll use hadoken.
Naruto (~NR)-
Posts : 122
Join date : 2009-07-19
Age : 27
Location : Where you don't wanna be... *takes out tommy gun*
Re: spells and skills
Templates: o_o
If it's a spell, then...
Name: (Anything you can think of)
Attribute: (Shadow, fire, water, etc...)
Class: (Mage, Dark Mage, etc...)
Description: (What the spell will do, be as descriptive as possible!)
Uses per day: (Make it reasonable, depending on the strength of the spell)
Rank: (E,D,C,B,A, or any other ranks somoene wants to put)
o.o Happy? >.>'
And sorry if I missed something. I'll work on skills later~
If it's a spell, then...
Name: (Anything you can think of)
Attribute: (Shadow, fire, water, etc...)
Class: (Mage, Dark Mage, etc...)
Description: (What the spell will do, be as descriptive as possible!)
Uses per day: (Make it reasonable, depending on the strength of the spell)
Rank: (E,D,C,B,A, or any other ranks somoene wants to put)
o.o Happy? >.>'
And sorry if I missed something. I'll work on skills later~
Yakate-
Posts : 306
Join date : 2009-07-19
Age : 28
Location : Somewhere o-o
Re: spells and skills
that works very well yakate thanks ^^
I think I will set up some rules in the rpg when I get a moment like templates and other things and help pages, and profile pages, etc
kiri what do you think of my characters setup as the character tremplate in the rpg I would like your input on it
I think I will set up some rules in the rpg when I get a moment like templates and other things and help pages, and profile pages, etc
kiri what do you think of my characters setup as the character tremplate in the rpg I would like your input on it
Viperzfury- Moderator
- Posts : 444
Join date : 2009-07-19
Re: spells and skills
Name: (...)
Attribute: (Element)
Class: (Black Mage, etc.)
Description: (What effect the spell will have)
Appearence: (What it looks like)
Uses per day: (Depends on the strength of the spell)
Required Chant: (Something to say when executing the spell)
Rank: (1-99, 1 being weakest and 99 being strongest)
Yeah mines a little different, but still somewhat the same. o-o
I took rankings from Bleach, (kido, etc.).
Btw are we going to have ranks like on ShineHQ, except somewhat different?
Attribute: (Element)
Class: (Black Mage, etc.)
Description: (What effect the spell will have)
Appearence: (What it looks like)
Uses per day: (Depends on the strength of the spell)
Required Chant: (Something to say when executing the spell)
Rank: (1-99, 1 being weakest and 99 being strongest)
Yeah mines a little different, but still somewhat the same. o-o
I took rankings from Bleach, (kido, etc.).
Btw are we going to have ranks like on ShineHQ, except somewhat different?
Naruto (~NR)-
Posts : 122
Join date : 2009-07-19
Age : 27
Location : Where you don't wanna be... *takes out tommy gun*
Re: spells and skills
Yours is better. D:<
Now a skill template. o.o Why not use this format except without the "chant"? o.o
And I don't know about the rank related to ShineHQ. o-o
Now a skill template. o.o Why not use this format except without the "chant"? o.o
And I don't know about the rank related to ShineHQ. o-o
Yakate-
Posts : 306
Join date : 2009-07-19
Age : 28
Location : Somewhere o-o
Re: spells and skills
Alright I just put the chant there instead of hand-signs for justus.
Edited:
Name: (...)
Attribute: (Element)
Class: (Black Mage, etc.)
Description: (What effect the spell will have)
Appearence: (What it looks like)
Uses per day: (Depends on the strength of the spell)
Rank: (1-99, 1 being weakest and 99 being strongest)
Edited:
Name: (...)
Attribute: (Element)
Class: (Black Mage, etc.)
Description: (What effect the spell will have)
Appearence: (What it looks like)
Uses per day: (Depends on the strength of the spell)
Rank: (1-99, 1 being weakest and 99 being strongest)
Naruto (~NR)-
Posts : 122
Join date : 2009-07-19
Age : 27
Location : Where you don't wanna be... *takes out tommy gun*
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